Paul Finch

Paul is a 3D artist who contributes to the creation of high end visualisations for print media and animations using 3D Studio Max. Initially joining Virtual Planit as a freelance artist in September of 2012, he became a permanent member of the team in January 2013. Paul is an experienced technical and architectural 3D ARTIST with strengths in modelling, animation and lighting. With this range of skills he is a valuable member of the team.

Like the rest of the Virtual Planit team he is always looking at ways to expand the Visual side of the business. Learning new packages and plugins such as RAILCLONE, GROWFX and AXYZ ANIMA

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